markerguru001:

Here are a few of the TFcon Toronto 2015 commissions I did. These were all pre-orders I did so I got to spend a bit more time on them. I enjoyed the way all of these turned out.  My fav has to be the Tarn one since he’s one of my favourite characters I have designed in MTMTE.  I Also really like the Misfire and the Daft Punk one.  Each of these commissions gave me something new to try out with the way I did them and I happy with the results.

Enjoy 🙂

night-waker:

redacted-metallum:

adventuretimegrabyourdog:

fabail:

I stumbled upon some very old and no longer used Taiwan’s Chinese translation of some G1 characters’ names, and I just had to make this chart because I couldn’t stop laughing at some of them.

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NEXT TIME ON TRANSFORMERS, INVINCIBLE TRACTOR AND EXTREMELY GIGANTIC FIGHT TO THE DEATH!

Also I love how Jazz is still just Jazz.

I FUCKING

EXTREMELY GIGANTIC

CMO

I

Tag yourself I’m Demon Corps

Galvatron should be a healer class in  the next videogames

kyraneko:

caiusmajor:

virovac:

“Keep fighting you fool!”

“If you die on me I’ll kill you!”

“Autobot scum, I have power to spare!”

“Now, go be useful, slacker!”

He definitely has the technical skills for it.

Tho he can’t fix anyone without installing extra weaponry. I mean how could anyone truly be whole without MORE GUNS?

Imagine if he’s a healer but like, with a catch. The catch is he’s kinda unpredictable in terms of what the end result is, so it’s like 50% chance of being healed to full health, 20% chance of Surprise New Weapon*, 20% chance he jacked you full of too much energy and you’re drunk, and 10% chance he slaps a few patches on any obvious damage, says “GET BACK IN THE BATTLE YOU LAZY HEAP OF SCRAP” and yeets you across enemy lines where you do damage as a projectile.

*no, you don’t get a say in what kind of weapon it is; there’s a 30% chance it drains your ammo/energy at an inconvenient rate, a 20% chance of medical consequences due to it being badly installed, and a 5% chance per battle that it’ll explode at some point.