the-wheatley-core:

((Portal fans: Wheatley was good and then all of a sudden he went bad. He was possibly bad from the very beginning and was actively seeking power by controlling the player from the very beginning.

Me, an intellectual: Wheatley going bad is the result of him failing to address various personal issues and insecurities in his life and refusing to seek any guidance or help from those around him. He thought that others would see his problems as being too ‘tiny and insignificant’ to be worth talking about, so instead of seeking help, he just kept bottling up his emotions and letting it fester in the hopes that the feeling would just go away. You can see this in the final boss battle when he sobs about Chell not catching him– a grievance that he has kept bottled up ever since the start of the game and that he has since only decided to bring up at the very end of the game during which he is having an emotional meltdown. Wheatley choosing to suppress his own emotions instead of addressing his underlying personal issues and feelings of unimportance are what lead him to engaging in unhealthy coping mechanisms, the robotic equivalent of substance abuse, aggressive behavior, and pushing away the only person he’s ever viewed as a friend. Wheatley is not the story of some power hungry moron who suddenly went bad. Wheatley is a cautionary tale about how you shouldn’t be afraid to seek help in confronting your issues and the dangers of turning to unhealthy coping mechanisms and possibly even substance abuse as a form of release.))